Dragonball Xenoverse is the latest installment in a long list of Dragonball videogames. While I am a huge fan of the Dragonball series, the past few games in the franchise have been a real let down, including Raging Blast and Battle of Z. The more I saw of Xenoverse, the more I thought I would have to give it a try. So, the real question is, does Dragonball Xenoverse have what it takes to bring the gaming franchise back to its former glory?
Typically, all Dragonball games stick very strictly to the story throughout the manga / anime. This time, however, they took it upon themselves to literally dismantle the past. The way it goes is that there are some villains traveling through time and manipulating events of the past, threatening to destroy the future. You create a custom warrior, who teams up with Trunks and the Supreme Kai of Time, to go to these events and correct the past. One example is Raditz defeating Goku and Piccolo. In this scenario, you have to go back and correct it by helping them beat Raditz. The story was given a blessing from Dragonball creator Akira Toriyama, and it shows.
Speaking of your warrior, there is quite a bit of customization that you can do. To start, you can select a male or female Earthling, Saiyan, Namekian, Majin, or Freiza Clan. I personally chose to go with the Saiyans. After that, you can edit your character’s appearance and select a voice. I made sure to make a special note of this because Takahata101 of TeamFourStar’s Dragonball Abridged is male voice #8 as Ghost Nappa. If you’re not familiar with them, go check them out on YouTube after reading the rest of my review.
While you go through the game, you can change your outfit and your abilities. Honestly, I was disappointed with the selection of clothes and lack of a preview mode. When customization to make your unique fighter is key, the lack of selection and ability to preview items before purchasing them seems like a pretty big miss. As for the different abilities, there is an extensive list of skills you can obtain. One thing I was glad to see was the ability to go Super Saiyan.
The game felt very reminiscent of the Dragon Ball Z: Budokai Tenkaichi series and that’s a good thing. You can free-fly, switching between opponents on the fly (pun intended), and use a combo between basic and super attacks. While the fighting was good, it wasn’t without its problems. There were many points where my character would get turned around while I was trying to hit the opponent right in front of me. While rare, there were times where it would get very laggy due to the amount of action going on onscreen.
There are quite a few game modes; unfortunately, the Xenoverse server was unavailable for pretty much the entire time I played it. That being said, I focused my attention on the main story and offline parallel quests. The parallel quests allowed you to play some more twisted history missions, like help Super Buu defeat the Z warriors. One thing I do have to note: until a recent update, there was a point about 75% of the way through the story where the level of difficulty skyrocketed. Without this update, this review would’ve got written without me finishing the game do to it.
All in all, I was very pleased with this latest installment in the Dragonball videogame franchise. They went back to, in my opinion, the best gameplay from the Budokai Tenkaichi series and mixed it with an original story. There were some technical issues, including a couple that were fixed via an update patch, while I was playing the game, but it quickly became my favorite in the franchise.
[This game is available on the Xbox One, PS4, Xbox 360, PS3, and PC. A copy was purchased for Xbox One by the reviewer. This review was based on the 13 hours the reviewer played in story mode and parallel quests.]
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